The Development of Academic Progress of Mathematics Specificallyin Multiplication by Game-based Learning from the 99Math Website for Grade 2 Students
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Abstract
This research aimed to 1) develop the academic progress of mathematics in multiplication by game-based learning from the 99Math website for grade 2 students and 2) study the satisfaction of Grade 2 students towards learning mathematics specifically in multiplication by using games as game-based learning from the 99Math website. The sample group consisted of 20 students from Grade 2/2 of Yuwathuch Raikhing School, selected by cluster random sampling. The research instruments were game-based learning management plans, achievement tests, and satisfaction questionnaires. The data were analyzed by using mean, standard deviation, and growth score. The research employed a One-Group Pretest-Posttest Design and was conducted over a period of 6 hours.
The results showed that: 1) The academic progress in mathematics on the topic of multiplication showed a pretest mean score of 15.25 and a posttest mean score of 21.90. Students had a growth score of 45.08%, which was considered moderate. 2) Students’ satisfaction with learning mathematics on the topic of multiplication through game-based learning from the 99Math website was at a high level overall (Mean = 4.41, S.D.= 0.64).